B1EventAction.hh 2.97 KB
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//
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//
/// \file B1EventAction.hh
/// \brief Definition of the B1EventAction class

#ifndef B1EventAction_h
#define B1EventAction_h 1

#include "G4UserEventAction.hh"
#include "globals.hh"
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#include <map>
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#include <vector>
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#include "G4ParticleDefinition.hh"
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#include <iostream>
#include <fstream>
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class B1RunAction;
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class B1DetectorConstruction;
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/// Event action class
///
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using namespace std;
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class B1EventAction : public G4UserEventAction
{
  public:
    B1EventAction(B1RunAction* runAction);
    virtual ~B1EventAction();

    virtual void BeginOfEventAction(const G4Event* event);
    virtual void EndOfEventAction(const G4Event* event);
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    void PrintParticles(std::map<const G4String, int>& container, std::ofstream& gamma, std::ofstream& mu_minus, std::ofstream& mu_plus,
                                       std::ofstream& nu_e, std::ofstream& nu_mu, std::ofstream& anti_nu_e, std::ofstream& anti_nu_mu, G4double position);
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    void WriteHistogram(const G4String name, G4int Detec);
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    void AddEdep(G4double edep) { fEdep += edep; };
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    G4double SetPosition(G4int detec);
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  private:
    B1RunAction* fRunAction;
    G4double     fEdep;
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    std::vector<G4double> dec_pos;
    B1DetectorConstruction* detectorConstruction;
    G4double half_height;
    G4double variation;
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};

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#endif