set initial energy to 1 TeV

parent 452c787e
......@@ -56,7 +56,7 @@ B1PrimaryGeneratorAction::B1PrimaryGeneratorAction()
= particleTable->FindParticle(particleName="proton");
fParticleGun->SetParticleDefinition(particle);
fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
fParticleGun->SetParticleEnergy(6.*MeV);
fParticleGun->SetParticleEnergy(1.*TeV);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
......@@ -79,7 +79,7 @@ void B1PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
fParticleGun->SetParticlePosition(G4ThreeVector(0,0,-91.*m));
fParticleGun->SetParticlePosition(G4ThreeVector(0,0,-101.*m));
fParticleGun->GeneratePrimaryVertex(anEvent);
}
......
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