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......@@ -3,15 +3,11 @@ Simulação de um "Air Shower" utilizando Geant4.
-> Foi utilizado como ponto de partida o Exemplo B1. A 'physics list' escolhida foi FTFP-BERT.
-> Geometria: trata-se de um cilindro de Ar(por enquanto com densidade e pressão constantes),
Ainda não há nenhum detetor, todo o cilindro é o 'World'. Por fins de praticidade, ele possui 100m de altura.
Ainda n]ao há nenhum detetor, todo o cilindro é o 'World'. Por fins de praticidade, ele possui 90m de altura.
-> Verbose para physics list (no cosmic_rays.cc), event e tracking(ambos no init_vis.mac) foram adicionadas.
-> Verbose para physics list (no exampleB1.cc), event e tracking(ambos no init_vis.mac) foram adicionadas.
-> Tracking de partículas utilzada foi "GetParticleByParentID" e printada ao iniciar o programa.
-> Classes para criação de histogramas implementadas. 2 tipos de histogramas feitos. 1 deles com bug.(Olhar SteppingAction.cc)
-> Para rodar é apenas fazer o Cmake em um diretório cosmic-rays-build, fazer o make e rodar o executável que será gerado: ./cosmic_rays
-> Classes para criação de histogramas implementadas. 2 tipos de histogramas feitos. 1 deles com bug.(Olhar B1SteppingAction.cc)
aaaa
......@@ -27,8 +27,8 @@
/// \file exampleB1.cc
/// \brief Main program of the B1 example
#include "DetectorConstruction.hh"
#include "ActionInitialization.hh"
#include "B1DetectorConstruction.hh"
#include "B1ActionInitialization.hh"
#ifdef G4MULTITHREADED
#include "G4MTRunManager.hh"
......@@ -71,12 +71,8 @@ int main(int argc,char** argv)
// Set mandatory initialization classes
//
// Detector construction
<<<<<<< HEAD
runManager->SetUserInitialization(new DetectorConstruction());
=======
B1DetectorConstruction* detector = new B1DetectorConstruction();
runManager->SetUserInitialization(detector);
>>>>>>> print_particles
// Physics list - FTFP_BERT - p/shower
// added verbose to the physics list
......@@ -85,13 +81,8 @@ int main(int argc,char** argv)
runManager->SetUserInitialization(physicsList);
// User action initialization
<<<<<<< HEAD
runManager->SetUserInitialization(new ActionInitialization());
=======
runManager->SetUserInitialization(new B1ActionInitialization(detector));
>>>>>>> print_particles
// Initialize visualization
// (if you don't want the image, just delete the G4VisManager objetc and everything that concerns it)
G4VisManager* visManager = new G4VisExecutive;
......
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