added 80m of radius end 90m of high

parent fb3af690
......@@ -69,9 +69,9 @@ G4VPhysicalVolume* B1DetectorConstruction::Construct()
// World
//
//caracteristicas do cilíndro
G4double raio_i = 0.*cm;
G4double raio_e = 6000.*cm;
G4double h = 9000.*cm;
G4double raio_i = 0;
G4double raio_e = 80.*m;
G4double h = 90.*m;
G4double theta_0 = 0.*deg;
G4double theta_f = 360.*deg;
G4Material* world_mat = nist->FindOrBuildMaterial("G4_AIR");
......
......@@ -79,7 +79,7 @@ void B1PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
fParticleGun->SetParticlePosition(G4ThreeVector(0,0,-10000*cm));
fParticleGun->SetParticlePosition(G4ThreeVector(0,0,-91.*m));
fParticleGun->GeneratePrimaryVertex(anEvent);
}
......
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